|23 October 2019 (PC)
23 October 2019 (PS4)
23 October 2019 (Xbox One)
To Be Announced (Switch)
|Megagon Industries||Thunderful||Go to|
October 23rd, 2019 – The grass is green, beautiful flowers everywhere and birds are whispering. My first trail in Lonely Mountains: Downhill is a peaceful one while i discover the terrain in ‘Explore’-mode. One you will start at, at every new mountain and trail you unlock. It gives you the freedom to ride without any pressure. But as soon you start one of the challenges everything changes. I’m tightening the grip on my controller with every steep path downhill, controlling my breaks and trying to avoid rocks, trees and deep valleys. As i’m manoeuvring around them my confidence rises until the unavoidable happens and i crash against a rock. My biker ragdolls over the ground while the pixelated blood splashes in the air. I press continue and start over from the last checkpoint reminding myself where that pesky rock is and of course hit it again and again. Lonely Mountains: Downhill is all about trial and error.
Lonely Mountains: Downhill has a low-poly style which has a really positive effect on the scenery. Altough the terrain can be rough to ride, the landscape looks really relaxing. It may have been an obvious choice for the developers to fill up the game with some sort of hardcore upbeat music, but they didn’t. There is no music at all and i like that a lot to be honost. The lack of music emphasis the feeling of riding in nature. It’s just you and your bike vs. nature.The only music you hear is a mix of birds, water, wind and breaking bones… that pesky rock again!
Altough it may look like Lonely Mountains: Downhill forces you to stay on the path downhill, don’t be fooled. You’re free to go wherever you want. As long you don’t skip a checkpoint during a challenge. This means shortcuts galore! While riding on the main path i see something that looks like a shortcut. I throw my steer to the left and go off track and find another route. The fun part is you never know if you have found an easy shortcut or one that’s so difficult you will spend the next ten minutes crashing and retrying to master it because you are like me and can’t give in!
Every mountain has multiple trails and every trail has multiple challenges which come in the form of beating a time or a maximum amount of crashes. With each challenge you complete you can earn outfits, paintjobs and most importantly parts for new bikes. You start off with a simple bike which works just fine, but the further you get in the game the more tougher the terrain and earning that bike with better suspension can help you out beating the terrain. The goal is to pick a bik that fits your specific needs to handle the terrain. A bike with better suspension can handle greater jumps, but comes at the cost of sprinting what you will need to climb up against small hills or rough terrain like mud, grass etc.
Lonely Mountains: Downhill is above all fun to play. After a bit of practice the controls feel intuitive as long as you remember that breaking is your friend. But even crashing is due to the ragdoll physics fun to watch. Unlocking new trails, mountains and beating time trials to earn new bikes and paintjobs is fulfilling. For those who want more challenge there are leaderboards for every trail so you can compete with your friends and other players.
Lonely Mountains: Downhill is out today (October 23th, 2019) on PC, Playstation 4 and Xbox One. The game will also release for Nintendo Switch but a date hasn’t been announced yet.