|29 May 2019||PC||Doublequote Studio||Doublequote Studio||Go to|
Blood will be Spilled supposed to launch 23 May 2019. Developer Doublequote Studio announced on that day the game is delayed. The new release date is 29 May 2019. The developers states:
“Howdy cowboys! Unfortunately, we have some bad news. Due to unforeseen complications in the last days leading up the release of Blood will be Spilled, we stumbled upon few issues that made us reconsider our release date. We were really working our hardest to get it all done in time, so that we wouldn’t need to postpone the time of the release, but we’re just a very small team of three and a half people. And we didn’t want to disappoint those few fans we have by releasing the game in a state that we’re not happy with. It was a choice between two evils and we hope we chose the lesser one.
So, without further ado, the new, postponed release date is on Wednesday May 29th 2019. We would really like to apologize to any people we disappointed, but we simply ask you to wait just a little bit longer.
Thank you very much for your support and hopefully see you all next week.”
Blood will be Spilled is a narrative spaghetti western 2D hand-drawn action platformer with turn-based combat, taking place in a harsh world inhabited by insects. You follow the story of Jack, a mosquito gunslinger, on his path of revenge. But soon he finds himself neck-deep in the vicious scheme that is more than he bargained for. Back from the dead, heavily outgunned and outnumbered, Jack will need not only the help from a few rather unusual allies, but also his unique set of skills and abilities to even the odds. And most of all shallow graves for all those who would stand in his way.
The game is our tribute to the spaghetti western genre, that we love. We took inspiration mostly from from movies by Sergio Leone, Sergio Corbucci, but also from modern pieces by Quentin Tarantino or Robert Rodriguez. We keep a strong focus on the visual storytelling, with highly detailed hand-drawn graphics, motion-comics cutscenes and with voice acting by skilled industry professionals – Elias Toufexis (Deus Ex, Assassin’s Creed, Splinter Cell), Tim Simmons (Payday 2, Torchlight, The Incredible Adventures of Van Helsing) and Tamara Ryan (ARK: Survival Evolved, Payday 2) and others, to drive the whole experience.From the very beginning, our plan was to build the game heavily on stereotypes and cliches and to find some interesting and funny similarities between the world of old spaghetti western movies and the (stylised) world of insects, utilizing mechanics like tactical but quick shootouts, using of special tricks and skills, wanted-dead-or-alive bounty hunting, distinctive characters and witty dialogues.