|11 June 2020||PC|
|Matías Schmied||Whitethorn Digital||Go to[icon type=”icon-popup”]|
A mystery adventure that merges puzzles with visual novel elements. Every time the player solves from two to three puzzles, the story goes forward and new mechanics are introduced. The challenge of the puzzles lies in the player’s ability to figure out what to do rather than solve challenges based on skill. As the difficulty curve increases, the puzzles become more complex by combining two or more previously introduced mechanics.
Evan, the genius boy, has been missing for years. One day, a letter signed by him is received, claiming he’s on an uninhabited island somewhere in the Pacific Ocean. Nobody knows why, but he asked specifically for a girl named “Dysis” to go and look for him. The player will take control of this girl, who we don’t know much about. As we follow Dysis’s adventure, questions will start to be answered little by little. All of the little puzzle pieces which seemed unrelated in the beginning will now begin to slowly fit together as the truth is slowly revealed.