|30 August 2018 (PC)
24 January 2020 (Switch)
|Bit Golem||Ultimate Games S.A.||Go to|
The simulator was created as a result of cooperation between two Polish companies – Bit Golem and Ultimate Games S.A., which also serves as the publisher. Ultimate Fishing Simulator appeared in Steam Early Access in November 2017, while the final premiere was on August 30, 2018. The game was very well received by players – currently, the percentage of positive reviews reaches as much as 84%, which is the best result among the fishing games released on the Steam platform. The title was also awarded as one of the best games with early access, which was released in 2018.
The Ultimate Fishing Simulator brand is still being developed – since its launch paid add-ons have been regularly released. Up to now, there has already appeared Moraine Lake, Kariba Dam and Greenland and in the next few months, two more additions will be released. You can find additional fisheries, boats and dozens of new fish species in the extensions.
As Ultimate Games S.A. announces, in the second half of 2019 the simulator will also appear on the three current generation consoles (PlayStation 4, Xbox One and Nintendo Switch). All previously issued add-ons will also appear on these platforms.
10 locations (fisheries) modeled on real locations including 2 winter season fisheries and a sea fishery;
differentiated fishing techniques (float, spinning, ground/feeder, fly, ice, sea and surfcasting methods);
several dozen types of fish;
photorealistic water, dynamic weather change system;
boats (e.g. yachts and motorboats);
skill development system and trophy room;
additional view from the perspective of the bait;
extensive multiplayer modes;
3 available add-ons (2 consecutive ones will appear in 2019).